Session 3; August 01, 2006 

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Session 3:  Exploring Jzadirune

Celceor The Wise (Elven mage, male); Dave M.
Nakama (Human ranger, female); Tom S.
Skylar (Human Duskblade, male); Al G.
Angrod Moonstar (Elven Cleric, male); Mike M.
Nick (Human rogue, male); Dave P.
Corniel (Dwarf Bard); Brook
We-Zel (Half Orc Barbarian); Mark M.

The last session ended with most of the party in the entry room of Jzadirune with the copper masks.   Angrod began to enter the barracks room, squeezing through the gear door propped open with rubble, and suddenly a rapier whistled past, barely missing him...

He could not see his attacker but shouted out a warning to his comrades and pressed into the room, several of his comrades following him.  As Angrod and Nakama searched for the attacker, someone hurled a thunderstone into the room, deafening Nakama.  Meanwhile, an unseen sniper in the room with the masks fired several crossbow bolts at Corniel, wounding him badly.  Angrod advanced down the west tunnel, wounding his unseen assailant, but Nick accidentally hit Angrod in the back with a thrown dagger. 

A half orc with a battle axe entered from one of the other small tunnels, inquiring if they needed help, and Skylar attacked him.  Skylar managed to rip the half orc's axe from his hand with a disarm action and the half orc flew into a rage and drew his dagger and stabbed the duskblade, wounding him severely.  While the others dispatched the skulk who had attacked Angrod (and revived the unconscious elf priest), another unseen skulk wounded Corniel with a crossbow bolt and threw another thunderstone at him, defeaning him as well.  Skylar, Celceor and Nakama eyed the wounded half orc across the room from them.

They finally agreed to join forces with the half orc, who said his name was We-Zel.  Apparently he had been promised to be shown the entry to a series of tunnels beneath the city and had been sold a bogus treasure map.  The salesman took his money, showed him a hidden enterance and dissapeared.

They began exploring the tunnel that We-zal had emerged from and he showed them the enterance he had used.  The tunnel led on to a large hallway decorathed with murals of scenes of gnomes enjoying life while playing music, drinking wine, etc.  The pillars were carved in the form of gnome craftsmen standing on one another's shoulders and magical dancing lights wove around the room --- a permanent spell effect of some kind that illuminated the room.  A large fountain with water spilling from the carved stone face of a gnome dominated the south end of the room and several archways and gear doors gave access to rooms and stairs to the east and west.

As they approached the fountain to investigate it and another of the rough tunnels, two crossbow bolts were fired out of the darkness and Angrob was wounded again.  A critical hit by Skylar with a bow and an axe stroke from the powerful We-Zel killed the two skulks and the dwarf looted a crossbow and bolts.  While following tracks to the hole in the wall, Nakama and Angrob found a small carved wooden box hidden in the pile of rubble that was decorated with inlaid rabbits, fauns and woodland creatures.  Upon investigation, this proved to be a wind-up magic music box that appeared valuable so they stashed it in the treasure fund.

The tunnel led to the east, sloping up and emerging in a hole in the floor of a 20x20 room.  We-Zel stuck his head up out of the hole and saw a 9 foot long work, 4 or 5 feet in diameter, with a dozen legs and multi-faceted eyes in the room.  He popped back down and they considered using oil to burn the creature out.  We-Zel bravely poked the thing with his javelin and it didn't move.  Believing it to be dead, We-Zel climbed up into the room and hacked the thing's head off.  As they investigated the creature, they found 2 large boxes hidden inside the rotting corpses --- apparently someone had hollowed the worm out to use as a stash area.  One chest contained 140 cps, 225 sps and 178 gps.  The other chest contained a copper scroll tube with scrolls of mirror image and mage armor, a silver pendant set with moonstones shaped like a dragon, a silver framed mirror and a healer's kit.  There were also ten gnome sized chainmail shirts and shields.  The party took the treasure and left the armor and shields.

A secret door discovered in the west wall led to a hall and stairs --- the stairs led down to the large hall with the pool they had fought the skulk archers in earlier and the hall led to a blue tiled room fitted with a large tub that was continually filled with fresh running water from a the mouth of a carved stone gnome face.  A secret door led to a small store room where towels, lighting supplies and empty casks and crates were kept.  The group plundered a few candles and torches and returned to the great hall with the large fountain.  This time they explored to the west.

They entered a room with a wooden stage, four elaborate pillars and lit iron lanterns in the corners.  Four rows of seats lined the area in front of the stage.  As the players entered the room, the curtains parted and what appeared to be a small gnome in an elaborate bear costume stepped out.  "Night hath fallen in the magic wood," the bear said, "and while myriad woodland creatures dream, Willowbough and her faerie friends frolic beneath the sorcerous moon!"  The bear curled up on stage and went to sleep.  Moments later, a female gnome with briars in her hair materializes on stage and began dancing as butterfly winged faeries appeared from nowhere and fluttered around.  It was all so goddamn nauseatingly wonderful.

The bard grabbed his flute and begn to play along.  To everyone's surprise, he played beautifully.

We had to end here for the night due to time.

888888
Character / Player:
Race / Class & Level:
XP at start:
XP for session:
XP total:
Notes:
Glyn; Nathan
(Halfling / Thief 1)
375
0
375
not present
Celceor The Wise; Dave M. (Elf / Mage 1) 671
250
921

Nakama; Tom S. (Human / Ranger 1) 671 250
921
Skylar; Al G. (Human / Duskblade 1) 571 250
821
Angrod Moonstar; Mike M. (Elf / Cleric 1) 621 250
871
Nick; Dave P. (Human / Rogue 1) 671 250
921

Corniel; Brook
(Dwarf / Bard 1)
221 250
471

We-Zel
(Half-Orc/ Barbarian 1)
0
250
250