Session 5; October 24, 2006
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Session 5: The Secret Forest
Player's map from
sessions 1-5: this represents what they have explored thus far in
Jzadirune.
This is a map they
found of the complex; they have discovered that smaller tunnels,
secret doors and traps are not marked on this map.
Celceor The Wise (Elven mage, male); Dave M.
Skylar (Human Duskblade, male); Al G.
We-Zel (Half-Orc Barbarian); Mark M.
Corniel (Dwarf Bard); Brook
At the end of the last session, the players had returned to a door off
of the mask room in order to try the key they had found. The key
marked with a "J" rune opened a door marked with a "J" rune and beyond
they found
a dusty barracks with gnome-size beds. They were quite happy to
discover that they now presumably had a key to help them bypass all
doors in Jzadirune marked with a J. Nick's hand injury was
bothering him and Angrod was sneezing from the dusk in the gnome
barracks so they went up into Keyvan Ghelve's lock shop up the stairs
while the others decided to explore a little more.
They entered the gnome barracks where they had originally encountered
the skulks and went into the small tunnel to the south and then
explored the branch that went west with We-Zel taking point. They
passed the tunnel that We-Zel had originally entered via and then came
to a small, odd shaped room with a few gnome beds and bits of
fuerniture pushed up against the wall. We-Zel stepped cautiously
into the room and was stabbed in the side by an invisible
attacker. Badly wounded but mad as hell, the half orc swung his
axe wildly and decapitated the skulk who was lurking by the door.
In the room they found the skulk's rapier and crossbow, a tattered
black cloak that the skulk had been using as a blanket and a small
chest. The chest contained some tattered robes, three sunrods,
two flasks of lamp oil, two tindertwigs, a ceramic mask of a sad
looking gnome with rabbit ears, a silver ring shaped like a serpent
with small gemstones for eyes and a silver ewer adorned with drads and
moss agates. They gathered up the treasures and Corniel
appropriated the black cloak after cutting it shorter with his
dagger. A quick detect magic
spell by Celceor showed that none of the tresures were magical.
They retraced their steps east and began to explore the long tunnel
that led east. After about 100 feet and a few twists and turns it
ended in a similar tunnel that led north and south. From the
south tunnel they heard voices and so they went down the tunnel,
finally coming to a side passage that led into what appeared to be a
garden lit by sunlight filtered through the branches of trees.
Since they had thought they were deep underground, this was quite
confusing. In the middle of this garden stood three hobgoblins
--- two of them apparently arguing over a wineskin and the third
looking on in a bored manner. Corniel the bard attempted to sneak
out and hide behind one of the tress that grew there but the hobgoblins
saw him and even though he attempted to convince them that an elven
army was on the way, the Hobgoblins looked like they wanted to kill him
anyway. Before they could do that, however, Celceor hit them with
a color spray spell and all
three dropped to the ground, unconscious. Two of the hobgoblins
were killed and the third was tied up to be interrogated. The
garden proved to be purely illusionary -- the "trees" were illusions of
bark and leaves over stone pillars and the grass and flowers were
illusionary too. Audible illusions of birds chirping and the wind
in the branches as well as some soret of light spell completed the
effect. One of the hobgoblins was found to be carrying a note
written in common that said,
"Dark
One;
No more excuses! I hear those
amateurs working for the Cuthberts are still wandering around Jzadirune
like they own the place. I've got an important client coming and
don't want to be disturbed. You, the creepers and the skulks need
to take care of this!
---Kazmojen
p.s.: Tip the hobgoblins. You
can put it on your expense report."
When the hobgoblin finally revived, he confessed that Kazmojen was the
one who was selling slaves and asked if the players wanted to buy
some. He related that Kazmojen was both ugly and dangerous and
that he was "downstairs." When the players asked him to show them
where on the map, he indicated Kazmojen could be found UNDER their map,
implying that there was another level under this one. Asked how
to get there, the hobgoblin revealed that a wooden room with chains
that raised and lowered was how they could get down there and showed
them it's location on the map. According to the hobgoblin, this
room was heavily guarded.
A secret door led to a short hallway that ended in one of the gear
doors marked with a D. This was apparently the room that
contained the "elevator" the hoibgoblin was talking about so they bound
their prisoner to one of the "trees" while We-Zel and Skylar
stood ready at the door and Corniel sang loudly in order to hopefully
lure them out. Eventually he gear door opened to reveal two
hobgoblins in banded mail with axes. Wezel forced his way into
the room while Skylar attempted to wedge the door with a block of
stone. Celceor cast a summon spell and conjured up a dog.
The Hobgoblins countered and more of the party forced their way into
the room. One of the hobgoblins managed to pull the key out of
the door and Corniel was able to jump in just as the door slammed
shut.
The hobgoblins put up a stiff fight and even yhough the playerhad
numerical advantage, the hobgoblins managed to wound both of the
fighters pretty badly before being cut down. One of the
hobgoblins tried to pull a lever on the wall but was cut down by a
sword spell cast by Skylar.
The floor of the octagonal room was of wood and there were heavy chains
at each orner that wound up and around large spools overhead that
appeared to hold 100s of feet of heavy chain. Other than their
weapons, armor and a handful of gold, the hobgoblins had nothing other
than the precious 'D' key which the party took possession of.
We ended the session at this point.
Character /
Player:
|
Race / Class
& Level:
|
XP at start:
|
XP for
session:
|
XP total:
|
Notes:
|
Bane; Mike D.
|
(half-elf / Thief 1)
|
450 |
|
|
not present
|
| Celceor The Wise; Dave M. |
(Elf / Mage 2) |
1281 |
500
|
1781
|
|
| Nakama; Tom S. |
(Human / Ranger 1) |
921 |
|
|
not present |
| Skylar; Al G. |
(Human / Duskblade 2) |
1181
|
500
|
1681
|
|
| Angrod Moonstar; Mike M. |
(Elf / Cleric 2) |
1051 |
|
|
not present
|
| Nick; Dave P. |
(Human / Rogue 2) |
1281 |
|
|
not present
|
Corniel; Brook
|
(Dwarf / Bard 1)
|
471 |
500
|
971
|
|
We-Zel
|
(Half-Orc/ Barbarian 1)
|
250
|
500
|
750
|
|
.