Eldor, the Elf (npc)
Whisper the Hobbit Thief (Mark)
Philgo the Philgosopher (Dan)
Mace Blackstar, Fighting Man (Mike)
Malus Thunderhammer, Dwarf Fighter (Chris)
Trygvie the Elven Mage (Steve)
The characters arrived in the Village of Signpost/Svenson's Freehold
on Moonday, the 15th of Aout. Here
they learned of the bounty being paid for Goblin ears by the Lord of
Signpost,
Sir Sven Svenson. At the Red Lion Inn they met up with an elf
named
Eldor who offered to take them to a place where he knew that many
goblins
were hiding -- an abandoned structure of some kind north and east of
the
village.
The characters set out immeadiately. Eldor led them to within a
few
miles of the goblin complex. Thgey elected to spend the night and
investigate
in the morning when the goblins would probably have retired to avoid
the
daylight hours. As they prepared for the night, they encountered
a
small goblin patrol. They obtained a great many ears for Lord
Svenny’s
collection.
The next morning Eldor the elf and the hobbit Whisper set out to
reconoiter the goblin stronghold. Eldor was the only one who knew
where the goblin
fort was -- he pointed out some vine shrouded walls of an ancient
fortification
of some kind that the goblins were using. Eldor and Whisper saw a
hole
in the wall that the goblins were using as an enterance/exit, several
breaches
in the ancinent walls and several crumbled parts of the
fortifications.
The whole structure was so overgrown with vines and trees that if Eldor
hadn’t
known where it was, the party is likely to have passed it by. One
large
chasm spewed steam and vapour. Eldor and Whisper took a closer
look
at the chasm and discovered that the vapor and steam were from some
sort
of geothermal effect. They rejoined the party and reported what
had
been seen.
After a short discussion, they elected to venture into one of the
breaches in the walls that did not appear to be used by the goblins as
an enterance. The west wall had a large hole that the players
entered. Here they found
themselves passing through a ten foot thick wall into a large room
where
the upper story and floor had fallen in, leaving the room open to the
sky.
They poked arounds a bit, finding a cabinet filled with old clothes.
The players investigated a northern door and found themselves in a
ruined
tower. Here they discovered a nest of giant centipedes.
They
closed the door and debated what to do -- then a few poisonous snakes
slithered
out of the rubble. They killed the snakes and burned the
centipedes
with fire and oil.
The players continued south through what appeared to be a ruined and
roofless
dining hall into an abandoned kitchen and another room of uncertain
purpose
with a stair leading down. On these stairs they encountered three
ghouls.
The ghouls were killed with the help of Eldor the Elf. The dwarf,
Malus,
discovered a sack of treasure in the rubble.
They descended the tunnel and discovered it connected to an underground
warren
of rooms. After passing a hall and locked door adjacent to the
steam
geyser, they encountered and defeated a group of 12 skeleton guards
within
a mausoleum type room. After the fierce battle, they returned to
Signpost and Svenson’s Freehold
to recover hitpoints and collect the bounty on the ears they had
gathered
thus far.
At the Red Lion’s Den, Philgo the Philgosopher tipped the staff
generously with silver coins--- generosity seems to be one of his
philosophies. A very short dwarf with a red beard entered the bar
with a huge bundle of
Goblin ears. Trombley the dwarf wore no armor -- only rough
outdoorsman’s clothes and was armed with a hammer and a
dagger. Trygvie the elf questioned the dwarf as to where he got
all the ears; Trombley gruffly replied that he had slain the goblins up
north on a hunting expedition in
and around Wolf’s Head Pass. He declined to accompany the PCs on
their
next expedition, saying that he preferred to work alone.
After the PCs had recovered and purchased more weapons, they returned
to
the Goblin fort. They entered the same hole in the wall and went
back
down to the cellar where they entered a diamond shaped crypt
room.
A skeletal figure in a tattered robe lay on a slab in the center of the
room
and other bones scattered around the floor; the players could see the
glint
of gold and silver from the skeletal figure on the slab. They
began
to enter the room and 4 ghouls lept out of side corridors at
them.
Malus the Dwarf and Mace Blackstar were paralyzed almost
immeadiately. Whisper the hobbit, Trygvie the Mage and Eldor the
Elf defeated the ghouls; Eldor killed three out of the four. They
then dragged their paralyzed comrades back into the other room to
recover. Trygvie inspected the figure of the slab and returned to
his comrades with a valuable looking gold
necklace.
After the paralyzed creatures recovered, the party explored down a hall
to
the north and discovered a stairs leading up. Whisper pressed his
ear
against the two doors but heard nothing.
Here ends the session.