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Party at the start:

Mace Blackstar (Mike D.; Human Fighter)
Wilbered The Silent (Bob S.; Human Cleric)
Castor Bean (Steve B.; Human Bard)
Trygvie (Steve G.; Elven Wizard)
Kane (NPC(normally Al G.); Human Monk)
Geia (NPC; Human Fighter)
and Malus Thunderhammer (Chris L.; Dwarf Ranger)

It was around 1:00pm on the 25th of the month of Sept.

The session resumed with our seven dauntless heroes in the water filled tunnels somewhere beneath the mountains of Asthar Rho.  When the cleric discovered that none of his comrades had been making a map he roundly cursed their foolishness and got out sodden paper and pen and started scribbling.  With some effort they rolled the capsized canoe over and got most of the water out of it and continued rowing upstream through the maze of tunnels.  They entered a larger water filled cave with Kane and the dwarf in the lead canoe.   Off in the dim shadows at the far end of the cave they could see a shore with two canoes pulled up upon it.

Suddenly the first canoe was bit in half by the massive jaws of a huge crocodile hiding beneath the water.  Kane and the Dwarf fell into the water and the monster attacked, wounding the dwarf severely with his biting attacks.  The dwarf began to swim for shore as the monk attacked the beast, but Kane's attacks were severely hampered by the dark, swirling water and the croc managed to bite the dwarf again.  Apparently the crocodile liked the taste of dwarf.

Wilbered cast a light spell to allow his comrades to see and another spell which allowed his comrades to walk upon the water.  Mace leapt out of the canoe and with two mighty blows half severed the head of the monster, killing it almost instantly.  His comrades dragged the canoes to shore and used a rope to help the dwarf retrieve his sunken armor and the rest of the equipment that had been lost in the water. Mace dragged the monster's carcass to shore, intent upon having some boots made of it's hide, but once he had managed this he lost interest in the project and left the carcass on the shore, near the canoes.

They found themselves on the shore of the water cave.  A few canoes had been pulled up on the beach and a 5' wide narrow tunnel led east to a stout wooden door.  After emptying water out of their boots and shoes and the dwarf wrung the water out of his beard and donned his armor.  With Mace in the lead, they went off to check out the door.  Mace pressed his ear to the door and was able to hear gruff voices on the other side but was unable to tell what they were saying.  Trygvie pressed his ear against the door but was unable to hear a thing; apparently his ears were still full of water.

Mace attempted to tear open the door and failed.  The dwarf attempted to tear open the door and failed.  Wilbered cast Bull's Strength on Gaia and she ripped the door open, revealing a 20x30 room.  Six bugbears were hiding behind a barricade of furniture in the center of the room.  The bugbears began pelting the party with throwing axes and defending behind their barricade with glaives, but after just a few rounds four of the six bugbears had been cut down and two wounded bugbears had fled from the room through a door in the opposite wall.  

The dwarf and Mace chased the bugbears down this narrow hall and caught them returning with reinforcements.  Mace single handedly destroyed the bugbears since they could not bring their greater numbers to bear (no pun intended) in the narrow hall.  Trygvie searched the room where they had first encountered the bugbears for secret doors and failed to find any.  The dwarf found a narrow hall leading north to a door.  Opening the door, he saw a large and empty room.  After debating whether to go north, through the door or east, where the bugbears , they decided to go north, through the door.

Entering the 40x60 room, the players saw a stone door in the north wall and iron rungs, like monkeybars, leading up the east and west walls and across the ceiling.  A wooden chest was sitting on the ceiling 30 feet above the floor.  Wilbered boldly hid in the hall while Kane nimbly climbed the rungs to investigate the chest.  About halfway across the ceiling, one of the rungs pulled loose and Kane fell to the floor.  His "kung fu" was good enough that he landed like a cat and went right back up again, reaching the chest in the center of the room.

Kane discovered that he could "push" the chest along the ceiling -- it was not fastened in place but behaved as if gravity were reversed for it.  The party proceeded to spend a lot of time trying to figure out how to get the chest off of the ceiling and down where they could work on it.  The dwarf threw up a rope and all together they tried pulling it down but they were not strong enough.  Finally, after having scooted it over to the wall, Mace climbed the rungs and used a dagger to forcibly pop the lock open.  A large brass key fell out and was snatched up by the eager cleric of Cuthbert.

No one was too surprised when the brass key unlocked the stone door in the north wall and allowed access into one of the now familiar five foot wide hallways.  This led a short distance to a series of roughly carved tunnels that led along, more than two hundred feet with a branchin or two, to a large chamber with a sandy floor.  The walls of this cavernous room were covered in vines and creepers and the room itself was filled with daylight -- the ceiling opened up, hundreds of feet above, to the sky.  Apparently the room was actually the bottom of a large pit.  Near the center of the room was a blacksmithing setup, with several anvils, a pile of hammers and other tools, two work benches, a large firepit and a large sationary bellows.  Two humans were slumped against the side of the bellows, apparently too weak to move.  The party could see that the humans were dressed in rags and had chains binding them to their workstation (and you thought that cubicle was bad!).

Wilbered bravely volunteered Castor to enter and explore the room.  Trygvie cast an invisibility spell on the bard and the bard went over to check out the humans slumped by the firepit.  They seemed pretty badly off and nearly unconscious.  He took a quick glance around the smithy and saw a pile of shortswords on one workbench and more tools on the other.  He then moved over to the vine covered walls.  As he approached the vines he saw a small creature, slender and less than four feet tall, covered in smooth brown fur and armed with a bow hiding in the vines.  This creature had long fingers and toes (appearing to be a very agile climber) and seemed to be watching the enterance to the chamber where the rest of the party was lurking.  Castor the Bard decided to attack the "monkeyman" as he decided to call it, and, after struggling to recall the activation word on his firespear, finally recalled the word, and, shouting, "Agni!", with spear blazing, thrust at the monkeyman and missed completely.

Suddenly arrows began firing out of the canopy of vines at the bard and at Mace who had been hiding in the doorway.  Some of the arrows seemed to be coming from a place in the vines 30 feet above the cavern floor on the opposite wall.  A creature up in the vines hurled a glob of some sort of an acid-like substance at the bard.  The party charged into the room and began hacking up the monkeymen.  Trygvie cast a sleep spell up towards the spot in the vines where he believed the monkeyman archers and the acid-glob hurler were hiding.  Suddenly three of the monkeymen fell from above, going splat on the floor of the cave and the missile fire ceased.  Wilbered followed it up with a Soundburst spell and Trygvie followed it up for good measure with a Flaming Sphere, hoping to cook whomever or whatever had lobbed the acid at Castor.

After sending up Trygvie's owl as a scout, half the party climbed up the vines to the hidden ledge  and found the bodies of three of the monkeymen, apparently slain by the cleric's soundburst.  A lively debate then broke out, with Wilbered and Mace arguing they should press on and leave the humans chained in the smithy where they were (Wilbered saying they chould unlock the chains and leave them food and water).  Kane and Gaia argued that to leave these poor wretches to an almost certain death in the tunnels was unconscionable.  Gaia, in particular, was quite insistent on this point.

When Wilbered dug through his pack to find out if he had any food, he discovered that all of his rations had been soaked in the water and ruined.  Other heroes who had also fallen in the water or had their gear immersed discovered the same thing.

The session ended here.

Character
class/race
player
xp at start
xp at end

Geia
human fighter
lvl 3
npc
3989
4475

Mace
Human fighter
lvl 5
Mike D.
16476
17449

Wilbered
Human Cleric
lvl 6
Bob S.
15055
16028

Castor Bean
Human Bard
level 5
Steve B.
12061
13034

Trygvie
Elven Wizard
level 5
Steve G.
12828
13801

Kane
Human Monk
level 6
npc
15176
15662


Malus
Dwarf Ranger
Level 4
Chris
8944
9917